About the game
Money Talks. Silence Pays. Prepare to Make a Killing. When assassins from Agent 47´s contract agency, The ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Sensing he may be a target, 47 travels to America, and prepares to make a killing.
Blood Money´ system
The cleaner the ´hit´ the more money you receive which can be spent on bribing witnesses and police to reduce your notoriety, weapon customisation, specialist equipment and information.
Modify Agent 47´s custom weapons in a variety of ways including sound, recoil, rate of fire, damage, reload speed, accuracy and zoom.
Who is wiping out the ICA and what is their motivation?
The world of the assassin has never been so interactive or looked so good!
New gameplay techniques
Including disarm, distraction, accidents, body disposal, human shield and decoy weapons.
New control and camera system
Agent 47 now moves independently of the camera.
Agent 47 can now climb, hide, scale ledges and automatically pass low obstacles.
Guards will follow blood trails, investigate suspicious items and behaviour. New pathfinder engine provides improved tracking and movement with realistic enemy behaviour and interaction.
Soundtrack by BAFTA-winning composer Jesper Kyd.